Nadex Binary Options – Turn $250 Into $18,000 - TheWSODownload

Through 2019, I've played over 70 games, and have beaten 39 of them. Here's a short review for all of them.

I made it a goal this year to play as many games as I possibly could and try to deplete my backlog. Through doing that, I've played games this year that have made me laugh, cry, complain, hate, and love. I enjoy seeing others post game reviews like this, so hopefully there are others out there like me who just enjoy reading about games.
All games that I've completed are listed in chronological order from when I beat them, and contain a #/10 for final review score (for the ones that I completed). As a bonus, there will be three segments: Completed, Currently playing/hope to get back to, and Retired. At the end, I will include a TLDR; for my completed games in three sections; Good, Average, and Bad. Like others, I used howlongtobeat which proved to be a great tool for my backlog and clearing it out. Here we go:
 
January 2019
 
Condemned: Criminal Origins
I had tried this game a couple years back and it didn't really click. When I tried it this year something changed and I felt the need to keep playing it. The premise of the game is very unique, and although there seem to be a few games like this on Steam, there really isn't an experience like this on console. The gameplay is VERY dated, but the story, location, and overall feel behind the game drew me into it. I finished the entire game on New Years Day, and had a great time doing it. For anyone looking for a fun, old school CSI/Survival Horror esque game, even though it has its problems, check this one out. 7.5/10.
 
Sleeping Dogs: Definitive Edition
What a game. Like Condemned, this was another game that I initially tried years ago and didn't get hooked on, mainly because the driving is so bad especially when you first start out, but I'm so glad I gave this one another chance. Easily in my top 5 games played this year. Enjoyed every single second of it. Aside from the driving, I have no complaints. This is one of those games where you'll actually want to go do everything else even after you complete the story. It's that good. 9/10
 
Crysis 2
Extra short review because I kinda just blew through this one. Didn't really enjoy it at all, and while this series may have been ahead of its time, its not too impressive playing it in 2019. No story and forgettable gameplay, two things that a campaign of a multiplayer focused game relies on. You're much better off playing through one of the call of duty's if you want an FPS campaign. 4/10
 
Bioshock: Remastered
Forewarning for this one and another review coming up: I'm not a fan of this series. This is another one I tried years ago on the 360, gave up on (see a trend?), but decided to give it another go after hearing all the praise for this series. Let me just say, Bioshock is not a bad game at all, obviously, but for some reason it just didn't click with me like it has other people. I enjoyed my time with the game, but wasn't left speechless after it. The setting got old, the story never really interested me, and the gameplay was quite similar to that of other games (Fallout in particular). It looks and performs quite well as a remaster, and I'd say that's probably the best thing I have to say about the game. Not bad, but not deserving of the critical acclaim it has gotten IMO. 7/10
 
Batman: Arkham Asylum
Stepped out of my comfort zone with this one. I've never seen a batman movie before, nor did I/do I have a desire to before/after beating the game, but I still somehow enjoyed it. It's a nice little change of pace from many games, as the combat is melee focused and is set to one main location with other branching locations instead of the overly used open-world. The backtracking did get tiresome, but overall as a non-batman fan I enjoyed it. Definitely recommend it to somehow looking for a change of pace type of game. 7.5/10
 
D4: Dark Dreams Don't Die
After beating Deadly Premonition and it subsequently moving into my Top 5 favorite games of all time, I decided to give D4 a try after realizing I had downloaded for free years and years ago. All I have to say is this: Swery is a genius. Not a game I would have EVER expected to like, but one that I couldn't put down. Wacky characters, plot, setting, and gameplay all make D4 just a fun, enjoyable experience. It was meant to be an episodic game, but was unfortunately cancelled after the first episode, and it did leave on a little bit of a cliffhanger. Although the talk around the street is that this game won't be finished, we do have hope considering Swery shocked the world announcing Deadly Premonition 2 for next year, a game which I won't be patient for. If you just want wacky experience, definitely check this one out. 8.5/10
 
Bioshock 2
You're probably wondering why this one is on the list if you read through my Bioshock 1 summary. Well, I am too. I had burning desire for whatever reason to return to Bioshock, and experience Bioshock 2, and honestly, my experience was basically the exact same as Bioshock 1 but a little worse. While I found Bioshock 1 to have a forgettable story, I found Bioshock 2 to have a REALLY forgettable story. I also wasn't a fan of the increased combat that was put into this game, as I feel like this is the type of game where exploration should be focus and not fighting a enemies every time you enter a new location or room. Again, not a terrible experience, just not one that left a lasting impression on me whatsoever. 6/10
 
February 2019
 
Mass Effect 1, 2, and 3
Here's where the tears come in. Wow. Just wow. Before playing this series I never thought anything in any type of entertainment could be this good. I was wrong. Mass Effect 1-3 is the greatest achievement in entertainment history. Am I saying this after doing/watching/playing everything that has ever been put out? No. But I am saying it as I'm confident I, like many others, will NEVER have the pleasure of experiencing anything like the first run through the Mass Effect Trilogy ever again. This is a must play for people not even interested in gaming. The plot that carries over across all three games while taking everything you did from the previous game into account is something that I haven't seen replicated in gaming since, and that was over 12 years ago. The story, world, characters, and gameplay is truly something remarkable in all of entertainment. 2 was my favorite, only because of all the amazing characters you got to meet, otherwise 1 was very close behind. 3 was great, and despite what all the critics had to say, I felt the ending was justified. 10/10
 
Shadow Of The Tomb Raider
A much better entry into the Tomb Raider franchise than Rise, one of the two games which I credit that turned me into a patient gamer. The gameplay was more enjoyable than Rise, and the somewhat open-world sections that the devs added was a nice little change to the series. I still don't think this was nearly as good as Tomb Raider (2013), but this one is definitely still worth checking out. 7/10
 
The Technomancer
My first truly bad experience of 2019. This game was just bad. It had potential and you can see it when you play it, but unfortunately it's just bad. So bad. The plot is bad, the characters are bad, and the gameplay is just downright garbage. The one thing that had true potential which was the world was just shamelessly butchered as well. No one should touch this game. 1/10
 
March 2019
 
The Wolf Among Us
Another masterpiece. This was my first telltale game and I'm scared to play another one because I know it will probably not come close to comparing to TWAU. This game has twists and turns that you wouldn't have ever expected, and draws you into the world VERY quickly. This was another one that was hard to put down. The voice acting and story are top notch, and HOLY COW, WOLF AMONG US 2 COMING?? Other than Deadly Premonition 2, it's currently my most hyped upcoming game. 10/10
 
DmC: Devil May Cry (2013)
My first and possibly my last entry in the DMC series. I know its considered to be the worst or at least one of the worst games in the series, but the main draws of the game just bored me to death. The weird enemies types with the spam attack hack-n-slashing combat just really didn't provide me with joy. The story was interesting IMO and the boss fights were cool, but just running around hack n slashing everything as well as backtracking to certain locations just wasn't fun at all to me. Another forgettable experience. 6/10
 
Watch Dogs 2
This one really surprised me. I was in the minority where I actually really enjoyed Watch Dogs 1, but held off this one due to vocal people saying that this game was political nonsense. My experience with the game was the complete opposite, as I played it from pure game perspective and didn't think much in the overall deep meaning of the plot. The setting was great, and as someone who lives near SF but absolutely hates the city IRL, it was still quite cool to experience something so similar in a game. The graphics were great, the gameplay was smooth, and the characters were interesting, which in total made Watch Dogs 2 a great experience. There were a few characters who were over the top or just not needed in the game, but all I had to do was skip the scenes they were in. 8.5/10
 
Thimbleweed Park
My first true point and click game since the early 2000's. Im a big fan of detective/mystery games, so this one was on my list for a while. Since I lack the mental capacity to solve most puzzles in games, I did have to use a walkthrough for a large part of this game. Even so, I still very much enjoyed this game. If you're looking for a fun point and click adventure game with tons of mystery included, this is a great game to choose. 7.5/10
 
Bound By Flame
As an RPG fan, I had to give this one at least a try. After the horror that I experienced in The Technomancer, I didn't know what to expect with this one. This was just average all the way through. Literally take the definition of an RPG and put it into this game. Much better than The Technomancer, but still not that good of an RPG. I'd probably suggest only to play this If you run out of other RPGs or simply just want a mediocre experience. Also, what's up with Spiders making the ability to climb up objects impossible if you're in combat? You have to clear out every single enemy in an area if you want to continue on, and this includes the backtracking and minor areas. One of the most annoying things I can remember experiencing in a video game. 5/10
 
Outward
Wasn't patient for this one but I wish I was. Like Bound By Flame, this is just an insanely bland RPG, and in this case, is considered a "Hardcore RPG". It's hardcore in the fact that you REALLY have to want to play this game otherwise you're going to be bored within an hour. Its not worth having to make the 10 minute walk across the map 10-20 times to get supplies and to complete quests. Just a totally bland game that I would've quit right away if I hadn't bought it on release. Another great example on why to be a patient gamer. I also found out later on this year that this game was already made in 2009, and was much better then. I'll save that for a later review. 4/10
 
April 2019
 
Dead Rising 2 Remastered
A classic. This was my first replay of 2019, but this time it was the remastered version. I played through Dead Rising 2 5-6 times on my 360 solo and with different coop partners. The remastered version is just a better version of this great game. Absolutely flawless performance even on my OG Xbox One. This game is the ultimate sit back and chill game. 8.5/10
 
L.A. Noire
My second replay of 2019, and, up until I played the Mass Effect series earlier in the year, was my favorite game of all time. Crime/noir is my favorite genre of games, and it's too bad we really don't see many of them anymore. L.A. Noire blows every other crime game out of the water, and not only that, but throws in the detective element and makes you feel like you are truly investigating the cases in the game. The noir element is also just totally flawless in the game. While the performance of the remastered version was again, flawless, I really didn't like how they removed the Truth/Lie dialogue options with "Good Cop/Bad Cop". I honestly preferred the last gen version. Still, I consider this game a masterpiece. 10/10
 
South Park: The Fractured But Whole
Was hoping to play this after I saw the new season to get into the mood, but decided to dive right in instead. To this day, the South Park games are the only turn-based games that I've managed to play through. While I preferred the premise of The Stick Of Truth better, I still absolutely loved my time with this game. It truly is remarkable that not only are Trey and Matt able to continually make arguably the greatest show in entertainment history, but also put out really great games. 8/10
 
June 2019
 
Assassins Creed: Odyssey
I spent all of May playing this one, so that should tell most of what you need to know. I'm a sucker for Ubisoft games and the mindless enjoyment I get out of them. While nothing Odyssey does is groundbreaking, it still provided me with more than 65 hours of content and that's without the DLC, which I hope to get back to someday. Due to the story and characters, I think this is better than Origins, although both are great games worthy of your time. I'm glad the series has turned into an basically open world RPG, because I was not a fan at all of any of the older AC games. 9/10
 
Brutal Legend
Didn't even know this game existed until I picked it up over the summer. It was a fun little experience. Extremely unique, but I wasn't a fan of the main RTS element and the very empty open world. Music was fantastic though, and I really enjoyed the plot. Wish we had more games that went really outside the box like this. 7/10
 
Alpha Protocol
My second bad experience this year. I heard so many positives about this game, but I just hated absolutely every second of this one. The so-called story and "decision making" that I heard so much about was, IMO, a total lie, as none of the decisions you make truly matter, and not to mention they're insanely quickly timed so half the time you don't even know what you're picking. Im going to say it, this is just a very, very, very bad prequel to Hitman: Absolution (yes, I liked that game). This one should be buried and forgotten. 2/10
 
Wanted: Weapons Of Fate
Another one of my 360 pickups during the summer. Not much to summarize as it's apparently a video game version of a movie I had never seen or heard of. It's a nice little straightforward action game that's playable for its duration, which is only about 6 hours. Easily beaten in a day. 6/10
 
Heavy Rain
Finally got to this one after wanting to play it for so long. I heard it had everything that I wanted: Crime, Mystery, Noir elements....... and it absolutely delivered on all fronts. I actually accidentally spoiled the plot for myself a few years ago which put me off of the game for so long, but since I only knew the major twist, everything else was new to me making it extremely enjoyable to start to finish. People talk about the mainstream PS exclusives like God Of War, Bloodborne, etc., but not enough talk goes into Heavy Rain and it's later counterpart, Until Dawn. 9/10
 
July 2019
 
The Bureau: XCOM Declassified
Now I'm totally in the minority on this one, but I really enjoyed this game. Disclosure: I've never played any other XCOM game due to them being turn-based, which is why I gave this one a try. This game is solid all around, but where it shines is the setting. Some of the locations that this game puts you in, including places in New Mexico and CA, along with your base of operations, are very unique. Unless all the hate for this game was from XCOM fanboys who wanted more turn-based, than I truly don't understand what the deal was. This was a great game. 8/10
 
Tacoma
Again, not much to really review here. A walking sim in space with its own little touch on interaction and dialogue. It's very colorful and different from most walking space sims. If you're a fan of these types of games, I think this one might be worth checking out. 7/10
 
Gears Of War: Ultimate Edition
As the 3rd person cover shooter genre is growing quickly on me, I decided to check out the series that a number of people have credited with starting it. I also started out with the goal of playing through the entire series for the first time before Gears 5 came out. Ultimately, it fell short after this one, but I'll save that for later. GoW: UE is a great remaster. The graphics are phenomenal, and gameplay is smooth, and seemingly is the way that someone starting out on Gears Of War should start their entry into the series. The grass is not so greener after this one, but this game by itself is definitely worth your time. 7.5/10
 
August 2019
 
Red Faction: Guerrilla Remarstered
Didn't know how I expected this one going. I love Sci-Fi and space, and had never played a labeled destruction game before, but as soon as I stepped foot on Mars, I knew this was going to be a good one. You truly don't know how enjoyable breaking everything is until you do it, and that's all you need to focus on while playing this game. Yea other elements are there, but the destruction is just so damn satisfying that it makes this game just worth it for that. 8/10
 
Gears Of War 2
Man did I have to absolutely slog through this one. I've seen people credit this game as the best in the series, but all I credit it as is the game which completely killed any interest I had in Gears of War. You can only run through caves for so long before it gets mind numbingly boring. Not to mention the completely random story bits that this game throws in. This was not a fun game at all to play. 3/10
 
September 2019
 
Dark Pictures Anthology: Man Of Medan
After playing until dawn 3 years ago and immediately saying right afterwards "If only supermassive did an anthology series. I'd buy every game on release", here we are 3 years later and they actually are doing exactly that. While I wouldn't say that this one is as good as Until Dawn, it's still a fantastic game and one that all fans of Until Dawn should experience. Not to mention it has Shawn Ashmore in it, one of the greater lesser known actors. 8/10
 
October 2019
 
Risen 1
Remember how I said a far superior version of Outward had come out in 2009? Yea, this it it. This was the ideal hardcore RPG experience I was looking for. It had everything: Fantastic story, great characters, janky combat, among all the other things that I look for in an RPG. Perhaps the most surprising part of this game was the Dialogue, and dare I say may be the best dialogue of any game that I have ever played. They have some lines in this one that are absolutely hilarious, and the best part is you would have never expected a game like this to have such strong writing, which makes it even better. This game was so close to being a legitimate masterpiece if it wasn't for the last chapter in the game which almost killed my enjoyment in the game. Other than that, this is a must play RPG. 9/10
 
Far Cry 3
Another one on the long list of games that I tried years ago and decided on trying again this year. Far Cry 3 ended up being just an average experience. Cheesy story, tedious objectives (crawl up a tower, liberate an outpost, rinse and repeat). I did like the main missions though, and the setting was pretty cool. A better game than Far Cry 4. 6/10
 
Binary Domain
Boy did I enjoy my time with this one. This one is easily the hidden gem of all my 2019 games if I don't count the arguably more popular Risen 1. This game had it all, but more importantly, found a way to skillfully mix in an engaging and emotional story with a good amount of comedy. Not to mention, it probably has the best shooter physics of any game I've ever played it. It's truly a shame this one is not talked about more. 9.5/10
 
Far Cry 5
Decided to pick this one up after not minding Far Cry 3. Let me start by saying this: Far Cry 5 is BY FAR the best in the series in almost every facet of the series' core. I can't tell you how nice it was not having to climb up 20 towers in the game. Graphics were superb, setting was by far the best in the series, and so was the story. I also didn't realize how much of a powerhouse cast they had for this game until I finished it. Impressive. 8/10
 
November 2019
 
The Outer Worlds
Easily my 2019 GOTY. I haven't had that much fun playing a game since Mass Effect in February. I know I've said it a lot in these reviews, but again, this game had it all. I didn't have a single complaint about this game. Not one. Story, graphics, characters, world, all absolutely phenomenal. I was so glad to see this game get universal acclaim. It deserved it. 10/10
 
Rage 2
And now my worst game of 2019. This game was garbage. That is all I can say about this one. Don't ever waste your time on this POS. I can't believe I did till the end. 1/10
 
December 2019
 
The Darkness
This one was another slog to get through. The reviews of this game from 2007 are not representative of the game today. I can't really say one thing that this game did positive, at least by today's standards, other than offer a unique system of combat. Everything else was just not good. 4.5/10
 
TLDR;
The Good: Mass Effect series, Outer Worlds, Binary Domain, Risen 1, L.A. Noire, The Wolf Among Us, Sleeping Dogs, Watch Dogs 2, Dead Rising 2, Far Cry 5, Assassins Creed Odyssey, Red Faction Guerrilla Remarstered, The Bureau XCOM Declassified, Heavy Rain, South Park Fractured But Whole, D4: Dark Dreams Don't Die
 
The Average: Condemned Criminal Origins, Bioshock 1 & 2, Batman Arkham Asylum, Shadow Of The Tomb Raider, DmC: Devil May Cry, Thimbleweed Park, Brutal Legend, Wanted Weapons Of Fate, Tacoma, Gears Of War Ultimate Edition, Far Cry 3, Bound By Flame
 
The Bad: Crysis 2, The Technomancer, Outward, Alpha Protocol, Gears Of War 2, Rage 2, The Darkness
 
Now onto games that I'm currently playing/hope to get back to....
 
Sekiro: Shadows Die Twice (Playing)
Black Friday pickup. Really enjoying my time with this game, and after absolutely hating Dark Souls, this one has surprised me.
Kingdom Hearts 3 (Playing)
The games locations are so cool, especially after growing up around all these things... but the game is just so boring to play.
Little Nightmares
Not a big fan of sidescrollers but got this one for a good price. About half way through the game, just need to find motivation to finish it.
Fallout: New Vegas
Decided to give NV one more go and actually got into it. Unfortunately it's been paused due to me buying so many games on Black Friday, but it will soon be resumed.
Divinity: Original Sin 2
Enjoyed my time with it but the turn-based combat really just makes it a slow hassle to play. Honestly don't know if I'll return to it.
Metro Exodus
Wasn't a fan of what I had played, but will likely give it another try in the future before I put it down for good.
 
And now for games that have been retired, for the better good....
 
Resident Evil 2
This was my last attempt at trying to get into the Resident Evil franchise. After trying 0, 4, 5 and now 2, this series just isn't for me. I dreaded my time with Resident Evil 2, as I can only take backtracking through the same boring hallways with no ammo so many times. (Black Friday buy - returned)
Control
Didn't have high hopes for this game so I wasn't disappointed, but this game was just really, really bad. Easily the worse lighting/color palette of any game I've ever played, not to mention there's nothing interesting at all about the game and the combat sucks hard. I also had a table stuck around my character 3 times in the first 2 hours. (Black Friday buy - returned)
X-Blades
Just a bad game.
Recore
Enjoyed the game up until the point where I had to deal with BS and wasn't willing to deal with the BS. Didn't leave any lasting expressions on me.
Alien Isolation
I can't stand insta-kill games. I've tried to pick this one up on three different occasions, but the last one was my last straw. Just not a game for me.
Mass Effect: Andromeda
Bad game with the worst voice acting in a video game. What else is there to say?
Red Faction: Armageddon
Bad game that could've been good but instead is bad.
Vampyr
Another game that could've been okay but just fell completely flat on its face.
Ashen
Man, I really did enjoy my time with this game, but once they wanted me to through an entire castle with loads of enemies on each floor and no respawn points, that was it for me sadly.
Bully: Scholarship Edition
Just a boring game. I can see how it might've been fun for its time, but at least for me it doesn't hold up in the slightest.
 
If you made it this far, thank you for reading my 2019 in gaming review! Hopefully it helped out on some games on your list.
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[FAQ] Oyster - Read Here First

Updated June 28, 2018
Q: "What phase of development is the project currently in?" A: We released our mainnet beta! Test it here: https://oysterstorage.com/. Currently a 25MB file size limit.
Join our Discussion on: Oyster Protocol (Telegram) Oyster Trading (Telegram) ☆공식☆오이스터 한국 채팅방~ (KakaoTalk)
Quick explanation: -Oyster is unique because it enables an anonymous and decentralized user-friendly way to implement both its revenue generation (only have to add a line of code), and file storage. While the floor value is pegged to the value of storage it provides. Oyster allows websites to have their own financial autonomy by not relying on monolithic advertising platforms like Google and Facebook. Any of these platforms can bully a website due to political motivations, whilst the advertisements themselves are rarely assertion-neutral.
Q: "How to add the PRL custom token to your wallet?" A: Contract Address: 0x1844b21593262668B7248d0f57a220CaaBA46ab9 Symbol: PRL Decimals: 18
Q: "How to add the SHL custom token to your wallet?" A: Contract Address: 0x8542325b72c6d9fc0ad2ca965a78435413a915a0 Symbol: SHL Decimals: 18
Q: “What makes Oyster Unique?” A: Oyster is the first solution to ever: 1. Guarantee 100% that uploaded data is not leaked, no need to blindly trust a binary executable. 2. Have it’s value pegged to something tangible and valuable (storage) in a decentralized way. Every other peg of value was centralized and hence fell apart, think about how the dollar used to be pegged to gold. 3. Allow websites and apps to earn revenue in a decentralized way, no political leverage or TOS from monolithic advertising platforms. This is a game changer for investigative journalism and similiar efforts.
Q: "Can Oyster work on insert platform here" A: Yes, anything where you can run javascript. Oyster can be installed even in smartphones apps and your fridge if we have time later.
Q: "What phase of development is the project currently in?" A: Test Net A has completed! The project is currently developing the Test Net B.
Q: "When will Oyster be listed on more exchanges?" A: There are talks with many exchanges at this moment. Information on what exchanges will not be released until we have confirmation from the exchange.
Q: “What is the total supply?” A: The hard cap defined during the ICO was 500,000,000. During that time a total of 108,592,692 were minted. On March 1, 2018 10,000,000 tokens were burned. The new total supply is 98,592,692. The dualsig-wallet of the development fund can be found here:
Q: “Can this be blocked by AdBlock or similar? A: Yes. All scripts can be stopped from running on a webpage. Oyster offers an alternative to ads which could potentially be malicious, and or be visually disruptive to the user. While also reducing storage costs. Oyster allows websites to have their own financial autonomy by not relying on monolithic advertising platforms like Google and Facebook. Any of these platforms can bully a website due to political motivations, whilst the advertisements themselves are rarely assertion-neutral.
Q: “Will 1 Pearl always equal X GB/Year of storage?” A: No, There are two options, that it increases (permanently) in storage peg according to the amount of PRL that is used for storage, or it increases (permanently) according to the linear passage of time.
Q: “What exchanges is Oyster currently listed on? A: Currently listed onBitForex, EtherDelta, Kucoin, CoinExchange and CryptopiaThere are talks with many exchanges at this moment. BitForex was the latest exchange to announce trading of Pearl on 6/27/18.
Q: “Do I have to pay to access the data I have paid to store?” A: No, you can retrieve your data whenever you want for free.
Q: “Where is the data I uploaded stored?” A: Data is stored on the IOTA Tangle. This allows safe storage and the ability for at the moment several hundred users to simultaneously download that file at the same time without slowdowns.
Q: "What if IOTA fails?" A: Worst case scenario is we fork the iri software and run our own Tangle.
Q: “Could this lead to legal trouble? i.e The Cookie Law..” A: Oyster will provide a small notice of consent with a button to disable the PoW. Similar to the “Cookie Consent Notices.” Desktop Version Mobile Version
Q: “Will Oyster slowdown my computer?” A: No, if the browser is starting to struggle a bit, the javascript will detect the performance in real time and govern the PoW so that it does not burden the browser or become sluggish.
Q: Why not take payments in iotas, why fragment the ecosystem with PRL? A: The PRL token has unique functions in the smart contract that allows the Oyster network to operate. Oyster nodes will invoke the smart contract bury() function, which locks the PRL into a slow-release state. Other nodes hunt for the PRL with the claim() function, but because of the contract are only permitted to take a limited amount over time on a first-come first-serve basis. The private keys to the Ethereum addresses that hold the buried PRL are floating around on the tangle, like a massive treasure-hunt. So these two functions claim() and bury() are the primary reason why an ERC20 token was used.
Q: "Unethical Use of Web Storage?" A: While we understand that the potential to store vulgar material is available. All of the data is encrypted and unable to be read by anyone. So there is no way you could potentially get in legal trouble. If you are running an IOTA node you store a fraction of what is needed to complete that file. And only the uploader has access to it. I appreciate your concern again but this is illogical in my opinion. The data is completely encrypted. And spread out across the tangle. Oyster Pearl does not condone any disgusting activities that may occur. But we are just the tool. Almost everything can be used in a way people do not like.
Q: "Can a file be removed period? And can it be removed only by person uploading?" A: No. Once you upload a file and pay a number (or a fraction) of PRL to keep it uploaded for X amount of time, it'll exist in the Tangle until that amount of time passes. No one - not the Oyster team, not the uploader, and certainly no government - can take down the file. The only way for that specific file to disappear from the tangle is for the whole Oyster network (both the Broker nodes and web nodes) to go down for an extended amount of time.
Once the network is live this is considered an extremely unlikely event, so for all intents and purposes, you can consider the file irremovable.
Q: "Do you guys see data limits set by mobile phone providers and even ISPs like Comcast affecting whether or not people choose to do the PoW? Or does the PoW take up an insignificant amount of data?" A: Both the IOTA PoW (needed to keep the data on the tangle) and the Oyster PoW (needed to find buried pearls) occur on the device (the webnode) itself. The only interaction with the network occurs when the broker node offers the genesis hash, when it sends the transactions to validate to the webnodes and when those send proof of the PoW done.
All in all, the data usage should be minimal.
Q: "Data storage linked to "Know your customer" (KYC)? A: Never associated, only the storage user knows both the eth address receiving the PRL and the handle. Broker node knows the eth address but not the handle.
Q: "Can files be removed? And can it be removed only by the person that uploaded it? A: No. Once you upload a file and pay a number (or a fraction) of PRL to keep it uploaded for X amount of time, it'll exist in the Tangle until that amount of time passes. No one - not the Oyster team, not the uploader, and certainly no government - can take down the file. The only way for that specific file to disappear from the tangle is for the whole Oyster network (both the Broker nodes and web nodes) to go down for an extended amount of time.
Once the network is live this is considered an extremely unlikely event, so for all intents and purposes, you can consider the file unremovable.
Q: "What if I pay storage for 1 year, and next year I do not pay? Do I lose my files? A: When you pay for X amount of data to be stored for Y amount of time, you simply ensure that the data will be safe for Y amount of time. Nobody can modify or delete this data, not even the person who uploaded it.
After Y amount of time, the data will no longer be reattached to the tangle, so it'll stay there until it gets pruned off as the nodes get to their full capacity and are forced to delete old transactions.
Basically, you pay for it to last 1 year (or 2, or 3, etc.). You can be assured the file will still be there all the time you pay for. Additionally, it's possible you may be able to retrieve it after that, but you're no longer assured that it'll be there.
Q: "Can you make changes to a file already uploaded?" A: Not in the base protocol. Once you pay for a file to stay in the tangle for 1 year it's going to be there - with no modifications allowed - no matter what.
After the base protocol is finished a wrapper will be developed that'll handle directories, file versioning, etc.
submitted by Halunen to Oyster [link] [comments]

Tormuse's DDLC mod review post

Hi everyone! :)
These days, there are quite a lot of mods for Doki Doki Literature Club and it can be tough to decide which one to play... So I decided to take it upon myself to go through each mod, one by one, to give my own spoiler-free (as much as possible) reviews of them! :D I might live to regret this decision, but I thought it would be nice to have reviews of everything in one place and I'll do my best to say positive and negative things about each one. I've only gone through a few of the mods so far, but I'll work on this list over time and edit it to add more in. Anyone who wants to post their own reviews can feel free to do so in the comments. (You're welcome to disagree with my reviews down there too if you like; in any case, remember to be nice and tag spoilers)
EDIT: Unfortunately, there appears to be a character limit on this post, so I can't write all my reviews here! :( I'll continue down below in the comments instead.
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Doki Doki Sandwich Club by FailSandwich
This mod replaces the in-game music with music from Super Mario games and replaces some of the graphics with images from and references to Super Mario games. There are no script or gameplay changes; it's just the original DDLC with a few cosmetic changes. It's sure to amuse Mario fans, but other than that, there isn't much to say about it.
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Doki Doki Literature Club: Another Moment With You by Guardian_Bravo
Trigger warning for depression and suicide. A mod that re-imagines Act 1 of DDLC without a self-aware Monika or any of the Act 2 shenanigans. This is part one of what promises to be a four part series that's going to be released episodically, one part for each of the girls. This part, entitled "Bundle of Sunshine," has most of its focus on Sayori, but has some hints of a new backstory for Monika as well.
The mod largely mirrors the original Act 1, but with minor differences in characters and dialogue, including a somewhat less dense MC. Much of it feels like a retread of the original, but there are enough interesting new details added here and there to keep it interesting. Also, since this episode focuses on Sayori, it obviously deals fairly heavily with her depression, so be prepared for a bit of a feels train.
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Focus On Me by NitrosGaming
Trigger warnings for Suicide, self-harm, domestic abuse, and lots of jump scares. This mod is short, (having a very abrupt end in the middle of a random conversation) but is utterly incoherent from beginning to end. I can't figure out what the plot is or what the author intended any of this to mean. It starts out strong, with some nice intro music and custom graphics on the menu screen, then when you start, it talks about the events of DDLC, criticizing the main character for not helping the girls with each of their respective issues that they're dealing with... and after that, everything just gets bizarre.
The action jumps around from scene to scene without giving the audience time to figure out what's happening and very little of it makes sense, with frequent jump scares thrown in at seemingly random intervals. People not only act out of character, but they don't act like human beings, and in fact, don't act with any sense of basic logic at all. There's a scene which I think is supposed to be an argument, but it's more like people spewing random sentences that don't seem to have any connection with each other and then it asks you to make a choice of who you're siding with, and I couldn't figure out what the argument was or who was on what side.
It's also buggy as hell, with characters appearing and disappearing or shifting around or overlapping each other at odd times, scenes where characters are speaking lines that look like they were supposed to be internal monologue, and at one point, an image that failed to load with an error message flashing on the screen, and another point where a poem randomly appeared on screen in the middle of a conversation and then everyone continued like nothing happened. It doesn't help that there are tons of grammar, spelling, and punctuation errors, with shifts between present and past tense and between first and second person. (Also, lots of British slang and terminology, but that's fine; it made me smile when Sayori told MC that he walks "well quick") :)
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MonikAI by PiMaker101
Not exactly a mod, but a nice app for all the Monikans out there. :) This app puts an image of Monika on your Windows desktop in her pose from her room in Act 3 of DDLC. She has a variety of facial expressions and she talks to you in a little text box underneath her, reacting to things you do on your computer in real time.
She has reactions to a variety of apps, programs, and webpages... I haven't tested them exhaustively, but I know, at the very least, she responds to Steam, Firefox, Notepad, Ren'Py, Task Manager, DDLC, Youtube, Facebook, Wikipedia, Google maps, Reddit, the DDMC subreddit, Netflix, and I'm sure many more. (She even has a custom message if you're playing the Doki Doki Rainclouds mod, which I thought is a nice touch) :)
You can bring up an options menu by pushing Ctrl-Shift-F10. (I mention that here, because it isn't well notated and you might miss out on a lot of features otherwise) You can re-size and reposition Monika, (in case you want her in the corner while you work) alter her brightness, and select the frequency that she makes idle conversation. Her image sits on top of every window you have open, but becomes translucent if you mouse over her so she won't get in the way of anything you're doing. She disappears if you play any full-screen game, though.
It's an overall, solidly constructed app, but unfortunately, she presently doesn't have a whole lot of idle dialogue in her program and it doesn't take her long to start repeating herself. Still, she's a work in progress and the MonikAI Discord server (link within the above link) accepts suggestions if anyone wants more dialogue to be added... Though this has the added consequence that her tone sometimes changes based on who wrote her dialogue; it still mostly feels like Monika, but there are occasional strange lines like the one for Youtube which includes the phrase, "let's just try not to get to the weird side..." I get what she's trying to say, but it's a weird turn of phrase that doesn't sound like Monika to me.
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Doki Doki Weatheard World by Calentar-Games-Dev
Trigger warnings for suicide, self-harm, and domestic abuse. I'm at a bit of a loss of how to review this mod because it ranges from bizarre to incoherent. On the surface, it takes place after DDLC's Act 3, only this time, Monika has decided to restore everybody, including herself, and restart the game where you and she get to retain your knowledge of everything that happened in Act 1 and 2, and you get a lot of extra choices in dialogue and stuff like that. It's a fine premise to start from; so far, so good. Some people act a bit out of character, (like Natsuki and Yuri are eager to share poems this time) but that's easily forgiven, since this is a mod and the author is free to do their own re-interpretation of the characters.
But then things get weird... And I don't mean the good kind of weird. Strange dialogue gets seemingly randomly spliced in places it doesn't seem to belong. At one point, MC was talking to Sayori casually and suddenly, out of the blue, he confessed that he loved her and the dialogue from Sayori's love confession scene from the original DDLC was awkwardly copy/pasted in, complete with the CG of Sayori in her pink shirt, hugging MC, even though she's in her uniform before and after the CG. It makes no sense whatsoever, and after that, they carry on talking casually like nothing happened and no reference to them confessing their feelings is ever talked about again.
And things got weirder after that... The whole last half of the game is utterly, utterly incoherent with scenes and dialogue thrown slap-dash together, including death scenes of the girls, seemingly randomly. None of it makes any sense, and it ended with a message from the mod author saying that I got the "bad ending." I still can't make sense of it, since none of the options I had seemed to have any connection to anything that was happening, but just for the heck of it, I restarted and tried completely different options every step of the way and I was still treated to the weird, incoherent series of scenes and told again that I got the "bad" ending.
It's so nonsensical that now, I honestly can't tell if that weirdly out-of-place love confession scene was intentional or not. It doesn't help that there are quite a few grammatical errors in the mod, with weird switching between first, second, and third person in the internal monologue, not to mention switches between present and past tense that are hard enough to interpret at the best of times, but when things start going nuts, I can not, for the life of me, figure out what the author meant to say. I mean... I can see that the authors put a lot of work into this mod, so maybe this just shows that I don't "get" their artistic vision or something, but this whole thing just left me confused and unsatisfied.
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Doki Heika Banzai by chankamaster
Trigger warnings for... everything! :o I have to imagine that when the author of this mod was planning it, they had a checklist labeled "How to be as offensive as possible." :P It is a joke mod in an alternate timeline where the Literature Club is set in 1945 Japan at the end of World War 2. It includes jokes about suicide, self-harm, physical abuse, rape, necrophilia, and PTSD, and jokes that are racist, misogynistic, homophobic, transphobic, and ableist. It also includes a lot of glorification of Nazis, Hitler, and other Axis powers. (For example, the main character wears a shirt with a Swastika and the words "Just Aryans" on it and Yuri is seen holding a copy of Mein Kampf) Speaking for myself, it made me super uncomfortable to play through this and made me regret my decision to review every DDLC mod, but I'm pretty sure that this is the author's intent, so... mission accomplished, I guess? :P Features plenty of WW2-themed art and music and new sound effects.
At this point, I could probably just end the review... I'm tempted to drift into meta commentary about the state of society which might not be appropriate in the context of a video game mod review, but then again, this is my review and I can write what I want, so here goes... :)
I'm not a fan of censorship. I think people should be able to say or create whatever they want, and I can see that a lot of effort went into the making of this mod, so I can respect it as a creative work and I know that plenty of people will enjoy it and not have any of the problems that I had playing it. I know that people are probably about to make fun of me for saying it made me uncomfortable or defend it by saying that they are "just jokes" that aren't meant to be taken seriously. That being said, glorifying Nazis doesn't sit well with me, even as a joke, because their existence is based on blind hatred that got millions of people killed for no reason and there are still plenty of people today, walking among us, some of whom are in positions of power, who still think like that and would like to see millions more people killed. Frankly, the idea of such people enjoying and laughing at this mod turns my stomach enough that I decided I couldn't let it pass without comment.
As for the rest of the jokes, again, you can say what you want; I recognize that humour is subjective and it is normal for different people to find different things funny... but I kind of feel that when 90+% of your humour is based on hurting people who are already hurting, then it might be time to rethink some of your life choices. (Erm... I mean that in the nicest way possible) :) The world is a big place and there's enough happiness for everyone; you don't need to find your happiness from bullying people. So... yeah... I'll get off my soapbox now. I just want everyone to make an informed choice about what kinds of media they enjoy. :)
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Dokis and Dragons by Papo_Swing
The Literature Club has been replaced by a Role-Playing Game Club! Join the girls on a quest to rid the land of the goblin menace, but be careful, for not all is what it seems! :D
A fun little mod that simultaneously makes fun of role-playing tropes and DDLC, probably best appreciated by people who play Dungeons and Dragons and similar games. Personally, I've only played D&D once and it was a very long time ago, but I was still able to get most of the jokes and really appreciate the tongue-in-cheek nerdy humour throughout. It's a bit short, but there's a lot packed into it, with lots of in-game choices and some randomness to keep you guessing.
I particularly like how each of the in-game characters match the Doki that they're based on, like Sayori's character interrogating a goblin by tickling him, Natsuki's character being hyper aggressive and always ready to kick ass, and Yuri's character just repeatedly getting lost in her imagination any time her mind wanders.
It is possible to die, so don't take for granted that Monika, the game master, will go easy on you, but fortunately, you seem to be able to save and load as many times as you want, so you should be able to achieve one of the mod's multiple endings easily enough.
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Doki Doki Rainclouds by paulchartres, AKA Cykadev
Trigger warnings for detailed portrayal of depression and suicide. This is DDLC from Sayori's point of view. This mod is all about Sayori's journey through depression, and is basically all sad all the time. Remember to take care of yourself while playing this mod so you have a safe experience. Personally, I was only able to get through it by doing it bits at a time.
This mod is absolutely dripping with atmosphere. It's got tons of new art and new music and is full of atmospheric effects like altering of familiar backgrounds and songs to help convey the heavy emotions of the story. Even the title screen may make you instantly feel sad as soon as you witness it. It also has creepy nightmarish sequences complete with jump scares, so be prepared!
This mod shines the most during the scenes where Sayori is alone. Her internal monologue reflects the stream of consciousness of the mind of a depressed person very well and I can only imagine that this must have been a deeply personal (and probably really hard to write) project for Cykadev. It also has some nice scenes where Sayori is alone with her other clubmembers outside of the club. (Something you don't really see in vanilla DDLC) I'm particularly fond of the one with Yuri. (I may be biased in that Yuri is my favourite Doki, but it's seriously a really sweet scene) :)
It is not perfect, though. It integrates dialogue from vanilla DDLC into its story with varying degrees of success and often feels clunky and repetitive during those scenes. A lot of those scenes go back and forth, line by line, between the original dialogue lines and Sayori's internal monologue reacting to that line, which is a fine idea in itself, but it actually starts to get tedious in some places, because the story loses momentum and sense of narrative flow as it sort of stalls every second line. I personally feel that there were a number of missed opportunities to connect the internal monologue lines together to make it flow better as a cohesive story. It also doesn't help that a few of Sayori's internal lines contradict each other. It's fine to change up the canon a bit; any good mod should do that, but it should at least be internally consistent.
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Doki Doki Do You Lift Club! by paulchartres, AKA Cykadev
Trigger warning for jump scares, complete list of them in spoiler tags: Three of them; The first time Yuronk shows you her "move," it jumps to the extreme close-up creepy-eyed Yuri from DDLC Act 2... At the end of the second day, there's a nightmare scene that includes Sayori's dead, hanging body and broken-necked Natsuki... At the festival, Monicules announces that she's doing a dubstep performance; the song she plays is ear-bleedingly loud, guaranteed to destroy headphones and ear drums; make sure to turn your sound down at that part.
This is a joke mod that is relentlessly silly and does not remotely take itself seriously. (It's a little amazing to me that this is made by the same author as Rainclouds!) The Literature Club has been replaced by a "Lifting" Club for working out and the girls have been replaced by hyper-muscular versions of themselves. So the club is trying to prepare a lifting demonstration for the festival and it's your goal to impress the girls with your "sick moves" instead of with poetry.
Personally, I felt that some of the jokes got a bit repetitive, but it was still entertaining enough to see these bizarre caricatures of the girls interact with each other, including... Slavyori, the vodka-drinking, squatting best friend; Buffsuki, who talks in third person and you won't like her when she's angry; Yuronk, shy, but lifts with passion and has a fondness for pens; and Monicules, with her amazing thighs and sizeable ego. Obviously, there's a lot of new graphics in this mod, including new sprites for all the girls, and some new backgrounds, and there are a few new songs, including a pretty cool remix of Your Reality.
I did feel that the jump scares were weirdly out of place with the silly, goofy tone of the rest of the mod, especially the nightmare one, but I guess that's just part of Cykadev's sense of humour. (Or maybe he was warming up for Rainclouds) :) I feel I should also mention that there are a smattering of grammar and spelling errors that were mostly easily ignored, but did trip me up a few times when I wasn't sure what was meant, including a part where the Main Character takes Yuronk and Buffsuki aside but addresses them as Yuronk and Monicules, which made me momentarily confused about who he was talking to and why... so the mod could have used a bit more proof-reading, but it didn't detract too much from the overall enjoyment of it.
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Doki Doki Easter Hunt by EVM02
A very short mod that specifically takes place during this year's Easter, April 1, 2018. The 5 members of the Literature Club take part in a school Easter Egg hunting event. The story starts light-hearted and fun (with Wholesome Sayori interaction) and then later, during the hunt, takes a dark turn. The whole thing takes about 10 minutes to play, so there really isn't much for me to say about it except it's got a few new backgrounds added for the hunt.
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Doki Doki Just Monika Club by 15LarueA
I don't wish to be mean to the author of this mod. I really don't. I would much rather foster a spirit of encouragement for new mod authors... That being said, the only way I can see to enjoy this mod is if you laugh at the quality of the writing. Sorry, but I'm still reeling from MC telling Yuri, "Walking around naked in your home is the best feeling ever," in the context of talking about books while they're in school and Yuri having no reaction to it. (WTF?) O_o
Apparently, this mod takes place at the end of DDLC after Monika killed everybody, except everyone's alive? And MC is aware of everything that Monika did? I think? There is very little to establish the setting, so it's not clear.
The action and scenes in this mod jump around weirdly so you can't tell where you are or what's happening, everyone acts out of character, there are lots of grammar and spelling errors, including lots of switching between past and present tense, and it ends very abruptly after less than five minutes of gameplay. The curious thing is I went into the game files and there's a fair bit more dialogue in there, but there's a "jump" command that skips over it, so you can't see a majority of the mod. Is this intentional? I have no idea, but a majority of the comments in the mod's post are bug reports, so it seems that the author released a buggy, nonfunctional mod as a full release. It's stuff like this that makes me think that this subreddit needs to establish some kind of minimal quality control for mods.
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Sayori Shoots up DDLC! by chankamaster
As you might expect from the title, the story is that on the day of the festival, instead of killing herself, Sayori decides to shoot people. There isn't a whole lot else to say about it, really... it's a short, 20 minute, dark humour joke mod, though there seems to be more focus on jokes about school shooters than the actual shooting.
This mod is made by the same author as Doki Heika Banzai, so when I started, I was bracing myself for some deliberately offensive humour, and... well, there was some, but it was actually a lot tamer than I expected. For a mod with this title, I expected more blood than this; in fact, I'd say vanilla DDLC was bloodier than this... I was actually disappointed. A majority of the mod was the build-up to the shooting and the actual shooting was quite short. Still, if you wanted a mod where a sweet, innocent girl goes on a homicidal rampage, it does the job, I suppose.
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True Literature Club (TLC) by Tormuse
(Trigger warnings included in the above link) I made this mod myself, so I'm kind of biased, so feel free to take this review with a grain of salt. :D That being said, this mod writes a new end to DDLC, starting from the decision point where you select who to spend the weekend with and ends at the festival. It has almost no new art, since the focus is on the story. It is intended to be a wholesome, heart-warming story that gives happy endings to all the Dokis with plenty of drama and plot twists along the way. (And a few jokes here and there too) :D There are four possible endings, one for each girl, including a secret route for Monika.
I wrote the characters to be as true to the original as possible (Even studying the original dialogue to capture the nuances of their personalities) to try to capture the look and feel of DDLC's Act 1. That being said, I did throw in some plot twists to keep things interesting and keep the audience guessing, so don't take anything for granted. ;)
The beginning of the mod is identical to vanilla DDLC up to the weekend decision point, so prepare to use the "Skip" button a lot to get to the start of any new content. (And depending on how things go, you might need to do it a second time to get to Monika's route) Apologies for that. I promise that any future mods I make will begin at the beginning. :)
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Doki Doki College Club by DokiDokiStar
A short, linear, goofy, light-hearted mod (which gets a little less happy later on) that shows the cast of DDLC in college. It's an alternate timeline where DDLC never happened, so nobody knows each other, (except MC and Sayori) but they happen to meet in college and happen to join a literature club together there. Not much to say about it since it's so short, but it's full of jokes and memes and some new backgrounds and playful graphical effects.
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Monika After Story by therationalpi and co.
A mod that simulates your life with Monika during Act 3 of DDLC. The whole mod is you looking into Monika's eyes in her room while she talks to you, only with new artwork for different poses and expressions for her. It has all of Monika's Act 3 dialogue from vanilla DDLC plus a fair bit of new dialogue. The new dialogue is fairly well-written and I can see that care was taken to make sure it matches the tone of Monika's original dialogue. It also features a menu for looking at previous conversation topics, sorted by category, in case you want to review anything she's said before, plus an option to bring up a new topic she hasn't said yet, and an option to tell her how you're feeling, which she will react to.
The really neat thing is that the new conversation topics added by the mod are filtered in slowly, so you can't get to them all in one session, in order to keep you coming back to Monika for more in future sessions. Some of them include questions that she asks you that she then incorporates into future dialogue. (Side note: Props to the authors for adding a non-binary gender option for when she asks your gender; it's nice to be inclusive) :) She also has different dialogue based on the time of day or night that you are playing as well as artwork to reflect whether it is day or night.
It also has additional options for selecting what background music to play and games and other activities you can play with Monika. You start off with the ability to play Pong and Chess, but others slowly filter in over time, including Hangman and a little piano keyboard where you can play the piano.
I do seem to have encountered a bug, though, (I think? Side note: I'm playing version 0.8.0 and it's gone through a few updates) where she stops bringing up topics automatically and just sits there, endlessly, wordlessly staring at me, even when I turn on "Repeat Topics" in the settings menu. She'll still talk to me if I manually push the "Talk" button, and I see there are still topics there that she hasn't talked about, but I was really hoping that she'd go through them on her own without my input. It's possible that she's doing this because she wasn't meant to be left open for several hours. (I wanted to make sure I tested her properly) :) The other thing that bugs me is that adjusting the text speed doesn't work; she always talks at the same slow pace. (I mean I'm kind of a slow reader, but not that slow!) I guess this is to recreate the feeling of Act 3 where she takes control of things, but I would have liked the ability to pick up the pace a bit. Oh well, it's still a very well put together mod that I can see had a lot of thought and care put into it, so I'm sure stuff like that will be smoothed out in the next release.
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Yuri Route by kadeisacoder
This mod crashes on startup and doesn't work at all. In fact, there's a quote from the author in the Reddit post that says, "I hate this mod dearly thats why i removed its link you can find it on my github but still it doesn't represent me in a good light." I don't know why this mod is even on the list. Clearly, the author doesn't want anyone to play it.
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DDLC RPG by ProfessorHerb
Trigger warnings for references to depression, suicide, self-harm, and domestic abuse. Not a mod, not even a visual novel. It's a Japanese-style role-playing game featuring all the characters of DDLC with all new graphics in a top-down view of the school, the Literature Club, and other locations. It features a lot of the original songs, plus a few new ones based on the originals.
The story is that after the events of DDLC, Monika brought everyone back, inserted them into a new game, and apologized and made up with the girls about everything she did during DDLC, ready to start a new life with them... but something isn't quite right in this new game world, so it's up to the girls and MC to go on a quest to fix it. Along the way, they'll battle their own inner demons as well as creatures they find within the game world. The dialogue and story ranges from wholesome to humourous to dark and does a good job of representing everyone's personalities from the original DDLC. I particularly liked the little interactions between the girls showing how they've developed as characters in this post-DDLC world.
As you level up your characters, they get stronger and gain new abilities related to their traits from DDLC... Monika gets coding abilities, Sayori has powers of wholesomeness, Natsuki's powers are based on baking, Yuri gets powers of weirdness, and MC has poetry powers. Their abilities are fairly well varied and balanced and keep things interesting, although I never did figure out how some of the mechanics of their abilities work even after playing through the whole game. For example, Sayori and Natsuki's magic points get restored at the beginning of each battle, (as do everyone's hitpoints) but Monika and Yuri have "TP" in the place of magic points and those seem to get reset to a random low value at the beginning of each battle, even if you restore them fully just before the battle. (Though they recharge each time they attack or get hit) Since the value they start at seems to be random, it can make strategizing tricky, because Monika and Yuri may or may not be able to use certain abilities at the start of any given battle. I don't know if that's a good thing or a bad thing; it just struck me as a bit of an odd choice in game design. (Although it's possible that I just totally misunderstood how TP is supposed to work)
One other thing: I'm going to save you a bit of trouble and draw your attention to the "cancel" key. (default is X but you can redefine it in the menu) In addition to canceling menu choices, it brings up the menu in the first place! (which you need for just about everything, including checking inventory, skills, etc.) It's also used for backspacing MC's name at the very beginning of the game if you want to rename him. Using one key for these things isn't a problem in itself, but it isn't exactly intuitive to push X for all these things, which led to some frustration on my part until I figured it out.
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Doki Doki Yandere Club! by CastelloV
A very short, very silly joke mod in which the girls of the Literature Club are obsessed with the main character and fight each other for his attention. It starts, looking like vanilla DDLC and new content begins at the point where you first officially join the club. (So you can just skip up to that point) Features new art for the girls with intense "yandere" looks in their eyes. There are quite a few grammar and spelling errors throughout, including rapid switches back and forth between past and present tense, but I was still mostly able to understand it.
It also features an Easter Egg... And I use the term "Easter Egg" loosely, because it's actually a majority of the content of the mod and changes it from being a somewhat amusing but forgettable mod to a hilarious and epic mod. :D I don't even get the references, but it was pretty entertaining. Anyway, to unlock the extra content, just name your character Smoo.
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Doki Doki Literature Club, the Normal Visual Novel! by -PM_ME_SOMETHING
Trigger warnings for depression, talk and jokes about suicide, self-harm, and domestic abuse. A mod that re-imagines DDLC as a regular dating sim without all the Act 2 craziness and without anyone dying. It includes everything from DDLC's Act 1 and then, at the weekend decision point, you pick one of the four girls and you're locked into that girl's route for the rest of the game. You experience the festival, followed by a series of scenes between you and your girl of choice with maybe some implied sexy times if you play your cards right. ;) It includes a new casual outfit for Monika.
One thing I do have to commend this mod for is the integration of Monika into the poem game. She gets a little chibi version of herself that hops when you pick words she likes and she gets a few extra lines if she likes your poem. Unfortunately, she gets so few extra lines, (maybe a couple dozen or so) that it kind of feels like the author needn't have bothered with all of that. I think I would have preferred if the mod had started from the weekend decision point, and those extra lines had just been included in the post-festival section of her route. It would have saved me from doing a lot of skipping. (Aside from those few lines, the rest of the beginning is identical to the original, so be prepared to lean on the "skip" button for a while)
Doubly unfortunately, I'm sorry to say that this mod lacks polish, to say the least. It has some pretty glaring mistakes that reflect a lack of playtesting from the author, such as Monika spontaneously changing outfits multiple times in mid-sentence, Natsuki randomly disappearing and remaining invisible while you're talking to her, and an utterly incoherent beginning of Sayori's route which was a lot of awkard copy/pasted and spliced scenes and dialogue from the original game with new stuff that made it totally nonsensical. There's also a confusing bit before the festival starts that I think is supposed to be a flash-forward/flashback thing that could have been made a lot clearer.
Also, also, I felt that the mod doesn't capture the girls' personalities very well. This is par for the course in a mod; it is perfectly fine for any author to re-invent what characters are like, but this mod tries to integrate new dialogue with old in some places and it feels very jarring to go back and forth between them. Some parts are better than others, but I particularly found Monika's character to be pretty bland. I mean she confesses to be in love with you within five minutes of conversation, which I'm sure some people would love, but it just doesn't feel like her, so I kind of feel like, "what's the point?" I was also bothered by MC joking about suicide right after his conversation with Sayori about her depression; for a mod that otherwise seems to be trying to be wholesome, it feels very, very out of place. I think the part that bugged me the most, though, came at the end of Yuri's route: Over Yuri's vocal objections, MC forcibly pulls up her sleeve to look at the cuts on her arm. (Which he does after zero discussion of her self-harm habit) For someone who is depressed enough to self-harm, this would be a pretty traumatic thing to experience, but Yuri seems indifferent about it. Then, after a few words, he starts kissing her and turns it into a make-out session. I can't begin to tell you how utterly icky and creeped out I felt to witness that.
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Doki Doki Meme Club! by pooshscams
Trigger warning for transphobia. A short joke mod in which the Literature Club has been replaced by a meme club, where the members share memes with each other and make fun of "normies" all afternoon. (Including the Natsuki "trap" meme and a random image of Pepe the frog, for some reason) The characters are not very nice to each other in this mod, with lots of fighting and insulting each other, so don't expect any wholesomeness here. (I think Yuri got the worst of it, personally)
I have to be honest... most of the jokes went over my head. (I guess I'm too much of a normie, myself) :P There are lots of references to memes I'm not familiar with and an extended section where the girls are discussing music groups and songs I'm not familiar with. Basically, this mod feels like it's directed at a very specific audience; I'm not sure what that audience is, but it seems that I'm not in it. I expect that people who are more into memes will appreciate it more than I did.
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Doki Doki Literature Club: The Festival by Ninjo07
Trigger warnings for scenes of Suicide and self-harm. A mod that imagines the events of the festival and the week that would have followed if Monika hadn't interfered and caused all the Act 2 stuff. The club gets a new member... a boy named Wallace who MC quickly finds himself competing with for the affections of the girls of the club, as everyone continues trying to impress each other by writing poems each day. The scope of their rivalry quickly grows, though, and it's revealed that there's a lot more going on than it first appears. The mod features the classic MC sprites for Wallace and a lot of new poetry!
One thing that I absolutely have to commend this mod for is the setup at the beginning. It assumes that you've played DDLC before and gives you a choice of doing just the poems over again or choosing which of the girls you liked/disliked/spent the weekend with. This is a far more elegant way to start the game than forcing the player to play through Act 1 over again like most mods of this type do, my own included. (Seriously! I wish I'd thought of doing this in my own mod!)
The other thing I liked was the coding work in the late game. I can't talk too much about it because of spoilers, but they did stuff I didn't know you could do with the code, so that was pretty cool and made the ending very interesting. I do feel that the middle stuff on the way to the late game lacked some polish, though. It felt like each day was in a rush to be over, with all the focus being on the conflict with Wallace and so in a lot of cases, the girls end up getting a lot of "filler" dialogue as a result. (ie. "This poem is good," or "I didn't like this poem," as their entire critique of your poem)
Lastly, there was one other thing that bothered me and it's technically spoilers, but it relates to the trigger warnings I mentioned, so I think it's important: There are two nightmare dream sequences, one which is Sayori's suicide scene copy/pasted from the original game and Yuri's suicide scene also copy/pasted from the original game. I really don't know why they're there, since they just don't fit with anything going on in the story or with existing themes. They seem oddly out of place and there doesn't seem to be any reason for them to exist except to re-traumatize players, I guess.
...
(Continued in comments below)
submitted by Tormuse to DDLCMods [link] [comments]

[FAQ] Oyster Protocol - Read Here First

Updated December 26, 2017
Quick explanation: -Oyster is unique because it enables a user-friendly way to implement both its revenue generation (only have to add a line of code), and file storage. While the floor value is pegged to the value of storage it provides. Oyster allows websites to have their own financial autonomy by not relying on monolithic advertising platforms like Google and Facebook. Any of these platforms can bully a website due to political motivations, whilst the advertisements themselves are rarely assertion-neutral. All completely decentralized.
Q: "How to add the custom token to your wallet?" A: Contract Address: 0x1844b21593262668B7248d0f57a220CaaBA46ab9 Symbol: PRL Decimals: 18
Q: “What makes Oyster Unique?” A: Oyster is the first solution to ever:
1) Guarantee 100% that uploaded data is not leaked, no need to blindly trust a binary executable.
2) Have it’s value pegged to something tangible and valuable (storage) in a decentralized way. Every other peg of value was centralized and hence fell apart, think about how the dollar used to be pegged to gold.
3) Allow websites and apps to earn revenue in a decentralized way, no political leverage or TOS from monolithic advertising platforms. This is a game changer for investigative journalism and similiar efforts.
Q: "Can Oyster work on insert platform here" A: Yes, anything where you can run javascript. Oyster can be installed even in smartphones apps and your fridge if we have time later.
Q: "What phase of development is the project currently in?" A: The project is currently developing the test net. This will be up by Q1 2018.
Q: "When will Oyster be listed on more exchanges?" A: There are talks with many exchanges at this moment. Information on what exchanges will not be released until we have confirmation from the exchange. CoinExchange has been officially announced.
Q: “What is the total supply?” A: The hard cap defined during the ICO was 500,000,000. During that time a total of 108,592,692 were minted. Current circulating supply is 62,366,927 PRL
Q: “Can this be blocked by AdBlock or similar? A: Yes. All scripts can be stopped from running on a webpage. Oyster offers an alternative to ads which could potentially be malicious, and or be visually disruptive to the user. While also reducing storage costs. Oyster allows websites to have their own financial autonomy by not relying on monolithic advertising platforms like Google and Facebook. Any of these platforms can bully a website due to political motivations, whilst the advertisements themselves are rarely assertion-neutral.
Q: “Will 1 Pearl always equal 1 GB/Year of storage?” A: There are two options, that it increases (permanently) in storage peg according to the amount of PRL that is used for storage, or it increases (permanently) according to the linear passage of time.
Q: “What exchanges is Oyster currently listed on? A: Currently listed on EtherDelta, Uncoinex, Kucoin and CoinExchange There are talks with many exchanges at this moment. Information on what exchanges will not be released until we have confirmation from the exchange. We are in talks with many high caliber exchanges at this point in time. We will release further information around listings as they are publically announced by the exchange. KuCoin was the latest exchange to announce trading of Pearl on 12/20/17
Q: “How can you help Oyster?” A: Vote for us on exchanges AltCoinExchange and Mercatox. Ask questions, send suggestions spread the word! Help peer review our work: Github
Q: “Do I have to pay to access the data I have paid to store?” A: No, you can retrieve your data whenever you want for free.
Q: “Where is the data I uploaded stored?” A: Data is stored on the IOTA Tangle. This allows safe storage and the ability for at the moment several hundred users to simultaneously download that file at the same time without slowdowns.
Q: "What if IOTA fails?" A: Worst case scenario is we fork the iri software and run our own Tangle.
Q: “Could this lead to legal trouble? i.e The Cookie Law..” A: Oyster will provide a small notice of consent with a button to disable the PoW. Similar to the “Cookie Consent Notices.”
Q: “Will Oyster slowdown my computer?” A: No, if the browser is starting to struggle a bit, the javascript will detect the performance in real time and govern the PoW so that it does not burden the browser or become sluggish.
submitted by Halunen to oysterprotocol [link] [comments]

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